Thursday, January 24, 2019

DPC+ Sprites

Still working on reprogramming the original Bag Boy over to the DPC+ kernel and have been working on new sprites.

Here is what I have gotten so far:


I have a player, cart, customer, and 2 cars.

My thoughts on game play is having difficulty get progressively more difficult with the cars going down the various lanes while the shopping cart may move towards one of them.  I am thinking as things get harder the cars may present more obstacles.  I was also considering using the customer as either a hazard, as in he will chase after you if the cart is in play for too long or possibly have a wave where the cars are parked and you must get to the customer first from when they leave the store to when they get to the car. Once you touch them they turn into a cart that you return to the store.

These are just all thoughts that are floating around right now and is way in the future but I feel that I have more opportunities with the DPC+ kernel than the standard one, which I found I reached 8k rather fast and it had very simplistic graphics.

No comments:

Post a Comment

Manatee Madness!

Stage work is coming along nicely, with the foundations laid down for the Rain, Snow, and Volcano stage. The Black Friday stage is proving ...